Mello Madness is a co-op puzzle platformer where 2 Players use the unique abilities of their characters to traverse a series of levels designed to test the Players’ creativity and teamwork. Our team of 4 students built this game as a senior capstone project in the Fall of 2017. We entered into a competition against other senior capstone projects, earning fourth place as well as a perfect score.
Key Mechanic – Stretching
One Player can stretch their character vertically, forming a wall. The other Player can become a platform by stretching their character horizontally.
Key Mechanic – AR Model
(Dramatization) The Player initially places a to-scale 3D model of the cockpit of the T6 in the world.
Game mode for a well-loved AAA IP featuring tight FPS gameplay on a large map with high player counts built using UE5, C++, and blueprint scripting. Further details covered by NDA. References available upon request.
AAA multiplayer FPS built using UE5, C++, and blueprint scripting. Further details covered by NDA. References available upon request.
Key Mechanic – Movement
The Player is able to move accurately in relation to the direction of the camera with additional animations for stopping and quickly turning.
I’ve made over 50 instructional YouTube videos for Apex Legends, intended to help Players transition from casual to intermediate levels of play. Over the course of several months from late 2020 to early 2021, I handled all aspects of creating, uploading, and marketing my content, peaking at 12K views on my most popular video. I had a lot of fun making the content and gained a lot of experience in terms of tailoring an experience for a specific group of Players.
Featured Video – Ranked Rotations
One of my more popular videos that uses a few simple graphical effect to teach players effective rotations for the ranked game mode in Apex Legends.