Hello, and thanks for stopping by for the this entry in the Dandelion Digest series! The goal of this series is to provide visibility into Project Dandelion, the side project that I’m working on, and share some code samples so people can get a better idea of my skills and general approach.
JACK PARK – GAME DESIGN PORTFOLIO Menu Home About Me Portfolio Mello Madness AR Craft Academy Lamb Chop YouTube Content Resume Blog Weekly WaveShine #6 Rating System Analysis and Unreal Project Update Hello, and thanks for stopping by for the this week’s entry in my Weekly WaveShine series! In this week’s entry you can look […]
JACK PARK – GAME DESIGN PORTFOLIO Home About Me Portfolio Mello Madness AR Craft Academy Lamb Chop YouTube Content Resume Blog Weekly WaveShine #5 Bracket Analysis and Unreal Project Update Hello, and thanks for stopping by for the this week’s entry in my Weekly WaveShine series! In this week’s entry you can look forward to: […]
JACK PARK – GAME DESIGN PORTFOLIO Home About Me Portfolio Mello Madness AR Craft Academy Lamb Chop YouTube Content Resume Blog Weekly WaveShine #4 Bracket Analysis, Unreal Project Architecture Overview, and Free Camera Movement Hello, and thanks for stopping by for the this week’s entry in my Weekly WaveShine series! In this week’s entry you […]
JACK PARK – GAME DESIGN PORTFOLIO Home About Me Portfolio Mello Madness AR Craft Academy Lamb Chop YouTube Content Resume Blog Weekly WaveShine #3 Rating and Ranking in Metagame Systems, Cleaning Up My Unreal Project Hello, and thanks for stopping by for the this week’s entry in my Weekly WaveShine series! In this week’s entry […]
JACK PARK – GAME DESIGN PORTFOLIO Home About Me Portfolio Mello Madness AR Craft Academy Lamb Chop YouTube Content Resume Blog Weekly WaveShine #2 Analytics And Hogwarts Legacy, Mobile Game Design, and Balancing Metagame Systems Hello, and thanks for stopping by for the this week’s entry in my Weekly WaveShine series! In this week’s entry […]
JACK PARK – GAME DESIGN PORTFOLIO Home About Me Portfolio Mello Madness AR Craft Academy Lamb Chop YouTube Content Resume Blog Weekly WaveShine #1 Design Balancing, Cameras in Unreal, and What’s a WaveShine? Hello, and thanks for stopping by for the first entry in my Weekly WaveShine series! In this week’s entry you can look […]
JACK PARK – GAME DESIGN PORTFOLIO Home About Me Portfolio Mello Madness AR Craft Academy Lamb Chop YouTube Content Resume Blog Daily Brainstorm 10/18 Feathers This is a quick post about the daily brainstorming I do each day. I spend 20 minutes each day during the week creating as many interesting designs as I can, […]